You are an adventurer in a dangerous world of wild monsters, hidden traps, secret ruins, and priceless treasures. But as you strike out into the world, what kind of adventurer will you be?

Do you throw yourself into the heat of battle, trusting in sword and shield to keep danger at bay? Do you use skill and cunning to outsmart and outmaneuver the enemy? Or do you dabble in arcane powers, twisting the very fabric of reality to suit your agenda?

Whatever your passion, Giffyglyph's Class Compendium introduces new mechanics, features, and subclasses for your D&D 5e character. Add new 1st-10th level options to your campaign and head out into adventure.

About

Version 1.1.0

Created by Giffyglyph, December 2020

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Features

  • Revised rules, features, and mechanics for levels 1-10.
  • New class resources to help fuel new, unique, and powerful class features.
  • New 10th-level capstone abilities.
  • New subclasses and subclass options—choose your specialty from the very first level.
  • Consistent recovery rules—customise your campaign with short and long rest recovery options.
  • Variant dials to customise your playstyle.
  • And more.

Sigil Supporters

This 5e supplement was kindly supported by:

Ady Veisz Dragia, Alexander von Bose, Anthony Campla, Barkston, Birb Marrows, cappyCapslock, Dario Hajic, Dor Sivan, Faolan Twinbear, George, Hoots Kenku, JP Callahan Jr, Lex Raine, MickeyMinaj, Strider, Tristan Bacinett, Velivanne

and 270 other patrons

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